Starbase Levels

Starbase Levels

The following is a list of the starbase levels present in NSC2, both vanilla and new levels added by the mod. For vanilla levels (1 – 5), any stats changed by NSC2 will be in colored text.

 

Level 1: Outpost

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 5,000
  • Armor: 1,000
  • Build Time: 360 Days
  • Mineral Cost: 200
  • Maintenance Cost: 1 Energy
  • Module Capacity: 0
  • Building Capacity: 1 (Limited options)
  • Defense Platform Slots: 3
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

Level 2: Starport

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 10,000
  • Armor: 2,000
  • Build Time: 360 Days
  • Mineral Cost: 300
  • Maintenance Cost: 2 Energy
  • Module Capacity: 2
  • Building Capacity: 2
  • Defense Platform Slots: 6
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

Level 3: Starhold

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 20,000
  • Armor: 5,000
  • Build Time: 720 Days
  • Mineral Cost: 750
  • Maintenance Cost: 3 Energy
  • Module Capacity: 4
  • Building Capacity: 3
  • Defense Platform Slots: 9
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

Level 4: Star Fortress

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 80,000
  • Armor: 20,000
  • Build Time: 1080 Days
  • Mineral Cost: 2500
  • Maintenance Cost: 4 Energy
  • Module Capacity: 6
  • Building Capacity: 5
  • Defense Platform Slots: 12
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

Level 5: Citadel

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 160,000
  • Armor: 40,000
  • Build Time: 1440 Days
  • Mineral Cost: 7500
  • Maintenance Cost: 5 Energy
  • Module Capacity: 9
  • Building Capacity: 8
  • Defense Platform Slots: 15
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

Level 6: Solar Stronghold

(These are the stats of the station before any bonuses, utilities, or weapons are added).

  • Hitpoints: 200,000
  • Armor: 60,000
  • Build Time: 1080 Days
  • Mineral Cost: 12,000
  • Maintenance Cost: 8 Energy
  • Module Capacity: 12
  • Building Capacity: 12
  • Defense Platform Slots: 19
  • Bonuses:
    • +25% Weapon Range
    • +60% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)

 

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