NSC2: The Next Generation
December 10 2018 18:12
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» NSC2 Starbase Levels
Starbase Levels

The following is a list of the starbase levels present in NSC2, both vanilla and new levels added by the mod. For vanilla levels (1 - 5), any stats changed by NSC2 will be in colored text.


Level 1: Outpost
  • Hitpoints: 5,000
  • Armor: 1,000
  • Build Time: 360 Days
  • Mineral Cost: 200
  • Maintenance Cost: 1 Energy
  • Module Capacity: 0
  • Building Capacity: 0
  • Defense Platform Slots: 3
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)


Level 2: Starport
  • Hitpoints: 10,000
  • Armor: 2,000
  • Build Time: 360 Days
  • Mineral Cost: 300
  • Maintenance Cost: 2 Energy
  • Module Capacity: 2
  • Building Capacity: 2
  • Defense Platform Slots: 6
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)


Level 3: Starhold
  • Hitpoints: 20,000
  • Armor: 5,000
  • Build Time: 720 Days
  • Mineral Cost: 750
  • Maintenance Cost: 3 Energy
  • Module Capacity: 4
  • Building Capacity: 3
  • Defense Platform Slots: 9
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)


Level 4: Star Fortress
  • Hitpoints: 80,000
  • Armor: 20,000
  • Build Time: 1080 Days
  • Mineral Cost: 2500
  • Maintenance Cost: 4 Energy
  • Module Capacity: 6
  • Building Capacity: 5
  • Defense Platform Slots: 12
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)


Level 5: Citadel
  • Hitpoints: 160,000
  • Armor: 40,000
  • Build Time: 1440 Days
  • Mineral Cost: 7500
  • Maintenance Cost: 5 Energy
  • Module Capacity: 9
  • Building Capacity: 8
  • Defense Platform Slots: 15
  • Bonuses:
    • +20% Weapon Range
    • +50% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)


Level 6: Solar Stronghold (NEW)
  • Hitpoints: 200,000
  • Armor: 60,000
  • Build Time: 1080 Days
  • Mineral Cost: 12,000
  • Maintenance Cost: 8 Energy
  • Module Capacity: 12
  • Building Capacity: 12
  • Defense Platform Slots: 19
  • Bonuses:
    • +25% Weapon Range
    • +60% Weapon Fire Rate
  • Penalties:
    • -100% Evasion (Station)
» Posted by CaptainX3 on May 24 2018 20:04 3000 Reads · Print
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May 27 2018 03:01:53
Testing testing 1, 2, 3...
   
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